I know some people like to take things slow and play very carefully. Those are probably too complicated to include in BBGM, although BBGM does include the box plus/minus (BPM) stat which is a simpler approximation of adjusted plus/minus.Ĭompared to other popular sports sim games like Football Manager and OOTP Baseball, the ZenGM games let you sim through many seasons a lot faster. This is the problem that various adjusted plus/minus stats try to solve with fancy statistics. To address that, the +/- stat has been replaced by a "per 100 possessions" version, which makes comparisons of this value more fair.īut even per 100 possessions, it's a pretty shitty stat because if you play with good teammates you'll have a good +/- even if you're not very good. One is that it's not adjusted for playing time, but obviously it's very different to have a +/- of -1 per 10 minutes or -1 per 30 minutes. In basketball, this is not the most useful stat in the world for multiple reasons. For a long time, Basketball GM has had raw plus/minus (or +/-) as a stat, which is how many points per game his team scores with him on the floor minus how many points it gives up.
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